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0
votes
Fixed

TMP_InputField Vertical Scrollbar sometimes snaps to the top when value ...

Package: TextMeshPro

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Aug 24, 2020

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Version/s: 2019.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open attached "case_1272647.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Select the Input f... Read more

8
votes
Fixed

[WebGL][Input System] Vertical Axis input is inverted/reversed when usin...

Input

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Aug 28, 2020

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Version/s: 2019.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Move the Cube around with the co... Read more

0
votes
By Design

Increasing size of a serialized array in the Inspector sends draw call f...

IMGUI

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Aug 28, 2020

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Version/s: 2019.4, 2020.1.3f1, 2020.2

How to reproduce:1. Open the attached '1273775.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. In the Hierarc... Read more

0
votes
Fixed

GameObject's URP Shader Graph material is pink when the project is built...

Package: Shader Graph

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Aug 30, 2020

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Version/s: 9.0.0-preview.34

How to reproduce:1. Open the user's attached "webgl1.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build Settings4.... Read more

0
votes
Fixed

[Addressables] NullReferenceException is thrown when trying to assign an...

Package: Build Pipeline - Addressables

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Aug 24, 2020

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Version/s: 1.14.2

How to reproduce:1. Open the user's attached "AddressableSpriteBug.zip" project2. Open the "SampleScene" Scene3. Create a new empty ... Read more

0
votes
Fixed

[UIElement] UIElement is not compatible error is thrown while closing Sp...

2D

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Aug 31, 2020

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Version/s: 2020.2.0a16, 2020.2.0b1

-UIElement is not compatible with IMGUI GUIClips error is thrown in the console.-Sprite Editor window docked section is getting blac... Read more

0
votes
Fixed

[Shadergraph] Copying and pasting a property node from one shadergraph t...

Package: Shader Graph

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Aug 31, 2020

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Version/s: 9.0.0-preview.35

Repro steps:1. Create 2 shadergraphs2. In Shadergraph A, create a Vector 1 property and drag it onto the graph3. Control select both... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

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Aug 11, 2020

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Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

0
votes
By Design

Crash on x86 architecture with a native access violation on _initPointer...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

How to reproduce:1. Open the attached "IL2CPPIssueRepro.zip" project2. Open the Build Settings Window -&gt; Set the Architecture to ... Read more

1
votes
Fixed

[2D][SpriteShape] SpriteShape Bounding Box does not take into account ce...

Package: 2D Sprite Shape

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Sep 01, 2020

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Version/s: 3.0.12

SpriteShape Bounding Box does not take into account certain vertices.Hence it gets culled even if some parts of the SpriteShape is v... Read more

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