Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.3.X
Votes
0
Found in
2020.2.0a16
2020.2.0b1
Issue ID
1274232
Regression
Yes
[UIElement] UIElement is not compatible error is thrown while closing SpriteEditor window without applying
-UIElement is not compatible with IMGUI GUIClips error is thrown in the console.
-Sprite Editor window docked section is getting black.
-On Mac, Window gets slightly pixelated.
Steps to repro:
1. Open the attached project.
2. Windows > Package Manager > 2D Sprite > Install.
3. Windows > 2D > Sprite Editor > Docked the window.
4. Project Window > Select "T2" texture.
5. Sprite Editor > Custom Outline > Generate >
6. Close the Sprite Editor window > Press Apply/Revert.
Actual Result:
UIElement is not compatible error in the console.
Expected Result:
No error in the console.
Reproducible in:
2020.2.0b1, 2020.2.0a16.
Working Fine in:
2020.2.0a15, 2020.1.4f1.
Environment:
UIElement is not compatible with IMGUI GUIClips, only GUIClip.ParentClipScope
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Sprite Library Editor window has an incorrect order of Sprites when the Sprites are reordered and the order saved
- Tilemap Tiles do not get lit up unless the Light Range is greater than the distance between the position of the Tile before the transformation and the Light Source when the Tile is transformed with Tilemap.SetTransformMatrix method
- The Editor and "Reloading Domain" windows are frozen when entering Play Mode
- Crash when attempting to create a custom FMOD DSP unit
- [Linux] Floating windows do not keep their size after restarting the Editor
Resolution Note (fix version 2020.2):
A fix for this issue is available on Unity 2021.1.0a1 and above
Resolution Note (fix version 2020.3):
A fix for this issue will be available on Unity 2020.3.12f1 and above