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Prefab's instance gets referenced instead of the original Prefab if the ...
How to reproduce:1. Open the user's attached "PrefabBug.zip" project2. Open the "SampleScene" Scene3. Create an empty GameObject in ... Read more
[Vulkan] Initial build of SRP HD Template crashes the Editor right after...
How to reproduce:1. Create a new HDRP template project2. Switch the graphics API to Vulkan3. Set the project's backend to IL2CPP4. I... Read more
[macOS] "Failed to import package with error: Couldn't decompress packag...
How to reproduce:1. Create an empty project2. Import the attached "test.unitypackage"3. Observe the Console Window Expected result: ... Read more
Rigidbody tunnels through static collider when using Sweep-based Collisi...
How to reproduce:1. Open attached "ContiniousCollisionDetection.zip" and SampleScene2. Enter the Play mode3. Press Space Key to spaw... Read more
[URP] Keyframes cannot be added to the Animation's Timeline when Animati...
How to reproduce:1. Open the attached "SpotlightInnerAngle" project2. Open the "SampleScene" Scene3. Open the Animation window (Wind... Read more
Memory leak error upon recompiling after Play Mode when calling DefaultW...
How to reproduce:1. Open attached project "Sentry.zip"2. Enter Play Mode3. Exit Play Mode4. Add a comment in "bs.cs" script and retu... Read more
[SRP] Using Graphics.Blit() to set a Render Texture generated by Compute...
How to reproduce:1. Create a URP template project2. Import the attached unitypackage file named "Code_1269325"3. Add the FractalMast... Read more
"GfxFramebufferGLES: An active RenderTargetSetup has dangling pointers."...
How to reproduce:1. Open user-submitted project (HardwarePCFTest.zip)2. Open the 's1' scene3. Make sure the Editor is using OpenGL4.... Read more
Automatically add embedded package files to source control
When using the method `PackageManager.Client.Embed()` to embed a package in the project, or while embedding a package by dropping it... Read more
Generated lightmap has blocky artifacts when a Mesh is using generated l...
How to reproduce:1. Open the attached project named "odd_baked_gi_on_model01.zip"2. Open the Scene013. Bake the Lighting4. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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