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GetBool is not allowed to be called during serialization, call it from O...
Getting this error from my build machine when building for Android. Anything I can/should do here? {code:java}build 03-Jan-2018 11:5... Read more
Custom event string not working
Original Issue - Needs more information. ---- The event on the right (ToSetSlotInstanceUI) don't work, but if I change the string to... Read more
Nested for loop overshoots last index
Original Issue - Needs more information ---- Read more
Import Bolt package into a project that has no packages/modules produces...
When I import the Bolt package into a project that has no packages/modules imported I get an error because Bolt needs UGUI.Also, the... Read more
Main Camera's transform.position does not get updated when using Virtual...
How to reproduce:1. Open the attached "CameraPositionIssue" project2. Open Scenes/SampleScene3. Open Main Camera's Inspector window ... Read more
[macOS]Hinge Joint with Mesh Collider causes a crash on a specific proje...
Steps to reproduce:1. Open user's attached project "UnityMeshColliderCrashTest.zip"2. Navigate to CustomAssets/Scenes and open AutoR... Read more
Collapse to macro causes error
Original Issue ---- I made the macro manually and it worked fine, it just refused to make this macro from Collapse: https://gfycat.c... Read more
[URP] Shadows clipping to the sides of Game and Scene cameras
Reproduction steps:1. Open attached project "ShadowClipping.zip" and scene "Test"2. In Game View, observe "hermit crab (1)" Game Obj... Read more
Crash in Material::ClearUnusedProperties when assigning a loaded shader ...
How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more
[Windows] Turning off VSync in Application.focusChanged causes another c...
How to reproduce:1. Open the user's attached "repro-focus-error.zip" project2. Open the "SampleScene" Scene3. Go to File -> Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved