Search Issue Tracker
[GPU PLM] Crash due to out of bounds access when selecting eGPU, restart...
Found on 2020.2a21 1) Open a project with any simple scene that uses baked lighting.2) Select GPU lightmapper as baking backend.2) S... Read more
[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...
How to reproduce:1. Create a new project using the default 3D template2. In the project, go to Unity->Preferences->General->... Read more
All of the DLL files are compiled when reimporting asmdef file without a...
How to reproduce:1. Open user's attached "AsmDefCompilation" project2. Right-click on "needle.Analysis.Compilation.asmdef" (found in... Read more
Input System rebind action requires two inputs/presses when using the En...
Reproduction steps:1. Open attached project "Rebind.zip" and scene "RebindingUISampleScene"2. Enter Play Mode3. In Game View, click ... Read more
Crash without a stacktrace when moving Tilemap brush in the Scene window
Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more
[FBX Exporter] Compatible Naming Checkbox is misaligned in ExportModelSe...
Compatible Naming Checkbox is misaligned in ExportModelSettings Preset. Refer the attached screenshot Steps to reproduce:1) Create a... Read more
[HDRP] Game/Scene view does not render anything on changing Fullscreen D...
Game/Scene view does not render anything on changing Fullscreen Debug mode to None when other properties are selected in the Renderi... Read more
[iOS] Transparent objects are not rendered when ZTest LEqual is set and ...
Fix:Changeset https://github.com/Unity-Technologies/PostProcessing/commit/192fb9b6747495b971c040d4abdf127159b94cb6 adds an optional ... Read more
Crash on AnchoredJoint2D::ConfigureAnchors when opening a scene containi...
Reproduction steps:1. Open the attached project ("1272231.zip")2. Open "SampleScene" Reproducible with: 2019.3.0a1, 2019.4.9f1, 2020... Read more
[Addressables] Cannot Inspect Multiple AssetReference Arrays
Steps to reproduce:1. Open the Sample Scene in the QA-supplied project ("1246422Test.zip")2. Select "Test" Gameobject in the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default name of a "Category" in a VFX Graph is not capitalised
- [Android] TMP Input Field loses focus on click when using an external keyboard
- GameObject renders as a cube when changing Cast Shadows
- [Linux] Crash on ModalProgressBackendLinux::Clear when Domain Reload progress bar appears
- Duplicating the Properties in the VFX Graph Blackboard pastes them on the top of the list instead below the original Property