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Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
Serialized fields in the Inspector are not shown when the script is deri...
Reproduction steps:1. Open the attached “Repro“ project2. Select the “Assets/CarInspector.cs“ Asset in the Project Browser3. Observe... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
[WebGL]VideoPlayer Rendering stops when setting FilterMode of a texture ...
How to reproduce:1. Open the attached Project "webgl-video-atlas" and load Scene "SampleScene"2. Build and Run the Project on WebGL3... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
[API] Crash in Material.SetTexture with a null argument
Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more
Audio/TextureImporter mixed platform strings
Reproducible on 5.0 and 5.1 versions; Issues:Methods in AudioImporter and TextureImporter that require a platform string argument, r... Read more
Placeholder text is positioned incorrectly when the input field is overf...
How to reproduce: Open the Project "IN-69683_AndroidFocus" Open “SampleScene“ scene Enter Play mode Type some text into the input so... Read more
"Unexpected transport error from import worker 0" error is thrown when i...
Reproduction steps:1. Open the attached “ASDQWE” project2. Import an asset into the project3. Observe the Console Window Expected re... Read more
[Linux] PlatformImageForIconForExtension Editor log spam when closing th...
Reproduction steps:1. Download the attached project: "LogMessage.zip"2. Delete the Library folder from the project directory3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names