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[Input System] [Windows] Mouse buttons do not get switched when the prim...
Reproduction steps: 1. Open the attached project "MouseButtonSwapBug.zip" and load Scene "SampleScene" 2. Switch the primary button ... Read more
New shape creation using ProBuilder doesn't get redone
Reproduction steps: 1. Open the user's attached project 2. Open Tools > Probuilder > Probuilder Window 3. In the Probuilder window s... Read more
IK is reversed after playing an Animation in Timeline when character has...
How to reproduce: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. In the Hierarchy win... Read more
Shader references are lost when building assets with BuildPipeline.Build...
Reproduction steps: 1. Open the user's attached project "AssetBundleWithShaderBug-Modify.zip" 2. Open "SampleScene" 3. Open "Edit... Read more
"Mesh Collider doesn't have Read/Write enabled" error is thrown in the C...
Reproduction steps: 1. Open the attached Unity "My Project.zip" project 2. Go to Window > Package Manager and install the "ProBuil... Read more
Progress bar has the wrong label when building UWP project [2020.3]
When building this project for UWP, you will see that the build gets stuck for ~30 seconds on "Cleaning up old IL2CPP generated file... Read more
[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce: 1. Open the attached project "Int64BufferAtomics.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode Reproducible... Read more
PackageManager does not filter custom preview packages
How to reproduce: 1. Open project "CustomPackagesPreview.zip" 2. Open Package Manager, press on the Settings icon, and open Advanced... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project 2. Go to the Lighting Window 3. Try to scrub the sample values 4. Observe that values are not consistently scrub... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors