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[Backport] [macOS] Toolbar buttons disappear when resizing Editor window...
Reproduction steps: 1. Create a new Unity project 2. Make sure that Unity Editor is not in full-screen 3. Drag the Unity Editor to t... Read more
[Backport] The Material's shader is not fully set when switching the sha...
How to reproduce: 1. Open the attached project "ShaderSystemIssue.zip" 2. Open the "SampleScene" Scene 3. Enter the Play mode 4. Sel... Read more
[Backport] Out of memory when minimizing GPU-bound Vulkan player with ru...
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan. Currently we don't throttle, so if the project... Read more
[Backport] RectMask2D has a small amount of padding on the top, left and...
How to reproduce: 1. Open the attached project 2. Open SampleScene 3. Observe Game View Expected result: You see two grey squares A... Read more
[UWP] Universal Windows Platform build crashes when using Application.Op...
Reproduction steps: 1. Open project "UniversalWindowsPlatform_OpenURL_Crash.zip?" 2. Open Scene "SampleScene" 3. Open Build Settings... Read more
[Backport][2020.3] Data size for different pixel format textures error i...
How to reproduce: 1. Open the user's "CopyTextureBug1088882" attached project 2. Enter the Play Mode 3. Observe the Console log Exp... Read more
[Backport] Crash on VirtualRedirectTransfer when loading AssetBundle whi...
How to reproduce: 1. Open the attached project "AssetBundleCrash" 2. Open the Scene in Assets/Scenes/SampleScene.unity 3. Enter Play... Read more
[Backport] [UIToolkit] FlexGrow variable value doesn't appropriately aff...
How to reproduce: 1. Open the user's attached "ListGrowBug" project 2. Open the "Bug -> Open" window from the menu Expected result:... Read more
[Backport] Some prefabs reimport every time editor is restarted
Using Unity 2021.2.0f1 1. Create a project which has a Prefab and add a MonoBehaviour to that prefab 2. Restart the Editor 3. Notic... Read more
[Backport] [Mono][GLES3] Crash with signal 11 on device with Mali-G78 GP...
Reproduction steps: 1. Open the attached user's Unity project "TextureArray_Mali_Crash__2020_3_19.zip" 2. Open "Main.unity" Scene fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors