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Won't Fix
Won't Fix in 2020.3.X
Votes
0
Found in
2020.3.34f1
Issue ID
UUM-2228
Regression
No
[Backport] Out of memory when minimizing GPU-bound Vulkan player with run-in-background enabled
Unity switches to an "offscreen swapchain" when minimizing a Player that uses Vulkan.
Currently we don't throttle, so if the project is GPU bound we end end up queueing more and more frames.
Happens with project of https://fogbugz.unity3d.com/f/cases/1367351/
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Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2020.3.X):
Does not reproduce on 2020.3