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0
votes
Fixed

[AW] Next frame hotkey stops at increments of 1m3sec.

Animation Window

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Nov 11, 2015

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Version/s:

use the ">" hotkey to move forward in time, frame-by-frame.Notice that the next frame hotkey stops working at frame 1m3sec and al... Read more

0
votes
Not Reproducible

[iOS][Android] Shaders that use UNITY_LIGHTMODEL_AMBIENT parameter appea...

Shaders

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Nov 01, 2015

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Version/s: 5.1.0f3

Reproduction steps:1. Open project "AmbientBug"2. Open scene "Main"3. Enter play mode4. Observe the game window--- You should see wh... Read more

0
votes
Duplicate

[Visualisation] Lit clustering crashes unity in ForwardShaderRenderLoop:...

Global Illumination

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Nov 11, 2015

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Version/s: 5.3.0b6

To reproduce:1. Open attached project2. Open scene 13. Let GI bake4. Switch to Lit clustering5. Move around in scene view, try to mo... Read more

0
votes
Fixed

[TextureImport] Crash in FreeImage_MakeThumbnail when opening a large PN...

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Nov 07, 2015

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Version/s: 5.2.2f1

Steps to reproduce: 1. Try to open attached project2. During the proccess of importing images Unity will crash Specificaly, the imag... Read more

0
votes
Fixed

[MultiObject] Animator gets assigned only to one object

Animation

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Nov 09, 2015

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Version/s: 5.3.0b5

Repro steps:1) Open the project I attached2) Select all three Cube prefabs3) Multi-Assign the Animator controller4) Notice, that onl... Read more

0
votes
By Design

[Joint] Joint explodes if it's collider is activated when overlapping wi...

Physics

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Nov 11, 2015

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Version/s: 5.3.0f1

Steps to reproduce: 1. Open attached project2. Open scene "explodingphysics"3. Press Pause and then Play4. Now go through each frame... Read more

0
votes
Fixed

"Added web socket host cannot be dynamically removed" error appears when...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Create a project with NetworkManager and enable "UseWebSockets"2. Run the scene3. Lan Host4. Stop Host==>"Added web socket hos... Read more

0
votes
Fixed

When client connects to nonexistent server it would not be able to conne...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Open attached project (UseWebSockets enabled there)2. Build for Win and run3. Press "LAN Client"==>No errors in the Developmen... Read more

0
votes
Fixed

It is possible to migrate host to WebGL client

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Open attached project2. Build for WebGL and run3. LAN host in the Editor4. LAN Client on WebGL5. Stop host in the Editor==>Cal... Read more

0
votes
Fixed

Lan client without server causes OnClientDisconnectFromHost callback to ...

Networking

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Nov 12, 2015

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Version/s: 5.3.0f1

1. Run offline scene in attached project2. Press LAN client and wait==>After some timeout: "NetworkMigrationManager FindLowestHos... Read more

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