Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f1
Issue ID
744002
Regression
No
It is possible to migrate host to WebGL client
1. Open attached project
2. Build for WebGL and run
3. LAN host in the Editor
4. LAN Client on WebGL
5. Stop host in the Editor
==>
Callback functions allow us to migrate host on WebGL
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity Cloud icon does not appear next to project and does not connect correctly when the project is created with Cloud but closed right after creation
- ScrollerSlider in the Scroller Control is still using UXMLTraits
- Crash on ExtractHandles when shutting down the Editor in a specific scene while Burst jobs are in progress
- Unity Hub closes with no "Project is currently open" window when selecting an already open project from the Projects list
- The Hub freezes indefinitely when copy/pasting a lot of characters in the “Set project display name” Hub window since it has no character limit
Add comment