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Input field ArgumentOutOfRangeException when using Sogou Pinyin as Chine...
Steps to reproduce:1. Download and install "Sogou Pinyin"2. In any Unity project create canvas and add input field to it3. Play the ... Read more
[iOS Keyboard] Cannot select the last line of a multiline text input
Reproduction steps:1. Open attached project "HiddenLine"2. Build scene "scene1" for iOS3. Run the build on a device4. Select the inp... Read more
[tvOS] Splash Screens and Icons assigned in Unity Editor are not correct...
To Reproduce: 1. Build the attached project for AppleTV (it has icon and splash files attached).2. Observe that when building in Xco... Read more
[MSE] Crash when pasting a GO to the active scene and then performing an...
Steps to repro:1. Launch the attached project / create a new project2. Create 2 scenes3. Copy a game object from any scene and desel... Read more
[tvOS] Input.acceleration is never updated
To Reproduce: 1. Open the project attached to the post (or the one submitted by user).2. Deploy to an AppleTV.3. Observe that Input.... Read more
[MSE] Canvases from first scene stay above canvases from second scene
To reproduce:- Open attached project- Open "scene1" scene- Drag and drop "scene2" scene into hierarchy- Notice that all canvases fro... Read more
Loading one image w/ WWW causes second random image to appear in standal...
Steps to reproduce:1. Download and open attached project "repro_739115.zip"2. Open scene "testscene" and play it3. (EXPECTED RESULT)... Read more
[Services] Loggin into a Unity Account does not refresh Services Window
Steps to reproduce: 1. Open new Unity project2. Open Services window3. If you're logged in to a Unity accout, log out4. Click the 'S... Read more
[tvOS] Input.location.isEnabledByUser is always false
To Reproduce: 1. Enable Location in Settings/Privacy on your Apple TV.2. Build and run the attache project.3. Observe that 'Input.lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled