Search Issue Tracker
Fixed in 5.3.1
Votes
0
Found in
5.3.0f1
Issue ID
745195
Regression
No
[MSE] Canvases from first scene stay above canvases from second scene
To reproduce:
- Open attached project
- Open "scene1" scene
- Drag and drop "scene2" scene into hierarchy
- Notice that all canvases from "scene1" is visible (green, white and pink)
- Notice that "scene2" canvas (red) is behind all canvases from "scene1"
Note: drag "OverlayCanvas" canvas from "scene1" to "scene2" and it will stay above old "scene2" canvas.
"OverlayCanvas" in scene1 and "OverlayCanvas2" in scene2 are identical.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment