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URP Assets, set in Graphics Settings on Runtime are not taken into accou...
To reproduce:1. Open the attached project;2. Open ShaderVariantTool: Window> ShaderVariantTool;3. Make sure "level1" URP asset is... Read more
Canvas elements' changes in size are delayed when the Build window's res...
How to reproduce:1. Open user's attached "窗口大小改变的问题" project2. Open the "SampleScene" Scene3. Open the Build Settings (File->Buil... Read more
[Bug] Caching preprocessor does not recognize "'" or "`" characters in t...
STR: Create a new until shader, add the following lines: #if 0#error Can't#endif Observe that the shader fails to compile after that. Read more
[UIR] Button elements sometimes not visible after being pressed multiple...
How to reproduce:1. Open "UITKFadeProblem.zip" project and SampleScene scene2. Enter the Play mode3. Keep pressing the menu Buttons ... Read more
Scene's Hierarchy visibility and pickability settings are reset after bu...
How to reproduce:1. Open any Unity project2. Populate a Scene with GameObjects and change their visibility and pickability in the Hi... Read more
[Memory Profiler] Editor throws error when renaming two snapshots to the...
How to reproduce:1. Create a new Unity project2. Install the Memory Profiler package3. Open Memory Profiler window4. Capture a memor... Read more
[XR SDK][WMR] The position changes to room setup coordinate system cente...
Reproduction steps:1. Open the attached project ("WinMR_PositionalTracking.zip")2. Open "ManualPose" scene3. Enter Play mode4. Cover... Read more
Crash on PrepareBatchRendererGroupNodes<1> when enter PlayMode for 2nd t...
How to reproduce:1. Open attached project "Colony Sim.zip"2. Enter Play Mode3. Exit Play Mode4. Enter Play Mode again Expected resul... Read more
Unsupported Collaborate package version (1.3.7) is installed in a projec...
How to reproduce:1. Create and open a new project2. Import PlasticSCM plugin into the project (https://assetstore.unity.com/packages... Read more
[Node] 'Look At' node throws assertions when it's 'From' and 'To' inputs...
Repro steps:1. Add a Look At node2. Add a Vector3 node3. Connect the Vector3 into the 'To' input of the Look At node. Errors are thr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects made using "GameObject.CreatePrimitive" appear pink in the Player when the default material is used
- “FMOD failed to set the software format to the custom sample rate…” warnings are thrown as System Sample Rate value is being changed in Audio section of Project Settings window
- VFX Marquee selection does match the visual indicator
- “Invalid AABB aabb” errors are spammed when “Infinity” value is entered in Collider Component fields
- Editor Role does not sync with the MPPM Play Mode Scenario Role when entering Play mode