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[Backport] URP SimpleLit shader does not render with GPU instancing enabled
How to reproduce:1. Open the attached project (SimpleLitBroken.zip)2. Open the "Repro" scene3. Note which cubes are rendered and whi... Read more
[Backport] [Android][IL2CPP] Android crashes with signal 11 (SIGSEGV), c...
Reproduction steps:1. Open the attached user's Unity project "2021CreateDelegateCrash.zip"2. Open the "TheCrashScene.unity" Scene3. ... Read more
[Backport] IL2CPP build crashes on launch when returning an object with ...
Reproduction steps:1. Open the user's attached project2. Built and Run it for IL2CPP Expected result: The build finishes and launche... Read more
InvalidOperationException is thrown when undoing changes while Animator ...
Reproduction steps:1. Open the attached 'Test' project2. Go to the 'Window -> Animation -> Animator'3. Perform any undo action... Read more
ARFoundation.ARPlane memory leak of boundary NativeArray when using Holo...
How to reproduce:1. Open the attached project "Sample.zip"2. Open Assets/ARRaycast/ARRaycast.unity3. Enable Holographic Remoting for... Read more
[Backport] EditorWindow can't be resized when docked near another window...
Reproduction steps:1. Open the attached '1408907-sample' project2. Go to the 'Tools -> TestWindow'3. Dock the 'TestWindow' under ... Read more
[Backport] NGUI components get Transforms changed to RectTransforms afte...
How to reproduce it:1. Open the project "case_1346253.zip" from Google Drive link2. Load Assets > "Scenes" > "MGUI_Issue" Scen... Read more
[HDRP][DXR] Temporal denoising is broken up to 2021.3 in punctuals raytr...
Repro steps :- Open attached project- Open scene called "Inside"- Select Spotlight and check ray traced shadows Expected : Shadow is... Read more
[HUB] Some templates are differently sized than others when creating new...
Description: Repro Steps:1. In Hub projects tab press "New Project"2. Observe the template sizes{}{} Expected: All templates selecti... Read more
[Backport] [UIR] Shadergraph and VFX Graph Text displays errors on Radeo...
The text in the ShaderGraph shaders is displaying lines and other glitches. Repro:- make a new project in URP- make a new shadergrap... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SearchColumn of type "ObjectReference" does not get refreshed for the custom SearchProvider when lighting generation finishes
- LogWarning is not executed in the HDRP package script when running the project in -batchmode
- Freeze on DynamicHeapAllocator::InitializeMemoryRegion when entering Play mode in a specific scene
- Memory usage rises when switching scenes with GRD enabled and a loaded texture in URP
- [Quality Hackweek] Terrain Brush Size value is not serialized after deselecting the terrain when using the first instance of multiple Inspectors