Search Issue Tracker
Fixed
Fixed in 2021.3.9f1
Votes
0
Found in
2021.3.0f1
Issue ID
UUM-1956
Regression
Yes
[Backport] EditorWindow can't be resized when docked near another window and 'wantsMouseEnterLeaveWindow' is set to true
Reproduction steps:
1. Open the attached '1408907-sample' project
2. Go to the 'Tools -> TestWindow'
3. Dock the 'TestWindow' under or below the Inspector
4. Try to resize the 'TestWindow' vertically
Expected result: The 'TestWindow' can be dragged vertically
Actual result: The 'TestWindow' can't be resized
Reproducible with: 2021.2.0a10, 2021.2.14f1, 2022.1.0a12
Not reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.0a9, 2022.1.0a13, 2022.1.0b11, 2022.2.0a7
Notes:
- The 'TestWindow' can't be resized horizontally when it is docked beside another window
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 2021.3.9f1):
Fixed in 2021.3.9f1