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[Win11] Editor crashes on GfxDeviceD3D12Base::UpdateComputeConstantBuffe...
How to reproduce: 1. Open the attached project "Int64BufferAtomics.zip" 2. Open Scene "SampleScene" 3. Enter Play Mode Reproducible... Read more
PackageManager does not filter custom preview packages
How to reproduce: 1. Open project "CustomPackagesPreview.zip" 2. Open Package Manager, press on the Settings icon, and open Advanced... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project 2. Go to the Lighting Window 3. Try to scrub the sample values 4. Observe that values are not consistently scrub... Read more
Instantiating Tilemap that has Rule Tile with "Default GameObject" set, ...
Reproduction steps: 1. Open "RuleTileTest" project 2. Open the "SampleScene" scene 3. Go to File -> Build and Run 4. Press on the "... Read more
DualShock4: several buttons force a switch to keyboard mapping on Androi...
-e: see title -repro: --open attached project or get the Input Warriors --build&run scene for iOS or Android --run around with the ... Read more
[Mobile][Input System] On-screen buttons only work on specific devices
Reproduction steps: 1. Open project "DownDrill.zip" 2. Open Scene "DownDrillMain" 3. Build and Run on Android 4. Press on any Bu... Read more
Canvas disappears when Lens Flare is on
Reproduction steps: 1. Open user's project 'Split-Screen Repro' 2. Open the 'SampleScene' 3. Enter Play mode 4. Press 'Space' to tog... Read more
Last line of pixels of images are not visible in Project Window when usi...
How to reproduce: 1. Open attached project "case_1340449_lastLine.zip" 2. Observe "imagetest-oneline" and "imagetest-twoline" 3. Cha... Read more
[Profiler][Android] Trying to manually connect to a recovered connection...
Reproduction steps: 1. Create a new project 2. Switch Platform to Android 3. Make sure that Wifi is enabled on a device 4. Build... Read more
Autoconnect profiler fails to connect when there are two or more Editor ...
Reproduction steps: 1. Create a new project or open an existing one 2. Open Build settings and change target platform to Android ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled