Search Issue Tracker
Color Picker does not change color when using a predefined color with rg...
Reproduction steps:1. Open the attached project named "Case_1134852"2. Try to change the color of the "Undefined Color" parameter in... Read more
[iOS] Compute Shader doesn't work and some of the particles aren't shown...
How to reproduce:1. Download the attached project from the link2. Open the scene "Snow", then run and build this scene (unselect "Au... Read more
TestCase fails on XboxOne (tries to execute test method with no args)
Steps to reproduce:1. open the project2. open testrunner window3. execute on player (XboxOne only) Actual: the base class shows that... Read more
[IMGUI] Checkboxes don't toggle when keyboard shortcut (Space) is pressed
Checkboxes in the inspector don't toggle on pressing the keyboard shortcut (Space). Steps to Reproduce:1. Create a new project2. Sel... Read more
Frame Debugger breaks Editor windows when cycling through drawcalls with...
How to reproduce:1. Open user-submitted project (FrameDebuggerGlitch) and 'SampleScene' scene2. Check that the 'Dynamic Batching' op... Read more
"RenderTexture" is null in "OnRenderImage" when Multiple Render Targets ...
Reproduction steps: 1. Open "New Unity Project.zip" project2. Enter Play mode3. Look at the Console window4. See "RenderTexture src ... Read more
[Scripting] InputActionAssetReference fields are untyped
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/384 Repro:1. Download package and project at: https://github.c... Read more
[UI] When using detect input to bind an Action, the mouse scroll is pick...
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/383 Note: this happens when the Input Action's Type is set to ... Read more
[HDRP] Spotlight results differ in each eye when using single pass doubl...
How To Reproduce:1) Create a new project using the HDRP Template.2) Change the build target to UWP.3) Enable virtual reality and add... Read more
[Scripting] "Run in Background" does not work with QueueStateEvent
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/370 Repro:1. Download attached project: RunInBackground2. If n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor