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FixedListInt32 is not serialisable due to its buffer and length members ...
How to reproduce:1. Open the attached 'BugProject.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: FieldWi... Read more
SelectableLabel does not receive hover cursor when used in IMGUIContainer
How to reproduce:1. Open attached project "case1265714.zip"2. Open Tools/My Window3. Click once into the green area4. Move the mouse... Read more
Asset does not get duplicated and no warning occur when duplicating an A...
How to reproduce:1. Create a new project2. In the Project window select any Asset from the Packages folder3. Duplicate the selected ... Read more
Bolt 2 - Using the generic type 'Progress<T>' requires 1 type arguments
When using Bolt 2 with 2020.2.0a15 and 2020.1.0b10 i get the following errors. These errors can't be cleared and Bolt is not usuable... Read more
[TMP] ArgumentException is thrown when creating TextMeshPro Text GameObj...
How to reproduce:1. Open user-submitted project (UnityBug_TMPPrefabModeAddText.zip)2. Open the SampleScene3. Open the Screen Prefab ... Read more
Proxy Volume with RefreshMode = "Automatic" does not automatically updat...
How to reproduce:1. Open the project from the attached file "1265289.zip"2. Go to File > Build And Run3. Build the project4. Clic... Read more
Failed to fetch unit options for fuzzy finder
Original Issue - Needs More Information ---- I got this error every time I open my project, I'm not sure what's wrong I tried to reb... Read more
When I build scripts with bolt they don’t work.
Original Issue - Need More Information. ---- When I make a bolt script in unity, it works fine. But when I build the game, the scrip... Read more
Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code