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Console errors are thrown when trying to save Profiler frames bigger tha...
Reproduction steps:1. Create a new project2. Import "ScriptThatCreatesHugeStacktrace.cs" to the project3. In the toolbar, select "Wi... Read more
CPU time spikes because we do not have async readback for environment
How to reproduce:1. Open the attached project "1246013.zip"2. Open the "MainGame" Scene3. Open the Profiler window and select the "E... Read more
[URP][Mobile] SRP Batcher is not visible on mobile devices in Frame Debu...
Reproduction steps:1. Open the attached user's project "srp-batcher-android.zip"2. Open the "SampleScene.unity" under the "Assets/Sc... Read more
Video is not played in Timeline when using Video Script Playable Track f...
To reproduce:1. Open attached project ("case_1264686-Sample.zip")2. Enter Play mode3. Observe the Game view Expected result: A video... Read more
Error when entering a number for function parameter default value
Original Issue - Pending Review ---- !screenshot-1.png|thumbnail! In this case, this happens with '-' or with '1'. The port is uncon... Read more
Cursors is still visible when entering the Play Mode using Cursor.lockSt...
How to reproduce:1. Open user's attached "CursorCaptureTest3" project2. Open the "SampleScene" Scene3. Enter the Play Mode while the... Read more
Changes to the coefficients of the Light Probes persist after exiting th...
How to reproduce:1. Open the attached "SettingLightProbeCoefficientsAtRuntimeSticks" project2. Open the "ProbeScene" Scene3. Enter t... Read more
EditorUtility.CopySerialized fails when objects assigned to SerializeRef...
Reproduction steps:1. Open attached project "CopySerialized.zip" and scene "SampleScene"2. In Editor menu, click Bug -> Try CopyS... Read more
Objects are not renderer when an unused pass in a shader is excluded fro...
How to reproduce:1. Open the attached project named "TestProject"2. Open the Test Scene3. Observe the cube visible in the Scene view... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size