Search Issue Tracker

0
votes
Feature Request

Compute Shader with RWBuffer<> type throws an error when it is compiled ...

-

May 23, 2022

-

Version/s: 2020.2.0a13, 2020.3.34f1, 2021.3.3f1, 2022.1.1f1, 2022.2.0a14

Reproduction steps:1. Open the user's attached "Buffer and RWBuffer dont work in Vulkan.zip"2. In the Project window select Assets/R... Read more

1
votes
Won't Fix

GameObjects with Polybrush Material are not visible in WebGL Build

Package: Polybrush

-

May 24, 2022

-

Version/s: 1.1.2

How to reproduce:1. Open the user's attached "Testing Ground.zip" project2. Go to File -&gt; Build Settings3. Build And Run the proj... Read more

0
votes
Fixed

Visual Scripting Graph Json string is kept in memory when graph is loaded

Package: Visual Scripting

-

May 24, 2022

-

Version/s: 1.7.8

Reproduction steps:1. Open the user's attached project2. Open "SampleScene" Scene3. Build And Run the project4. Go back to the Edito... Read more

0
votes
By Design

[iOS] Touchscreen events count does not change when using screen if enab...

Package: New Input System Bugs

-

May 24, 2022

-

Version/s: 1.3.0

How to reproduce:1. Open project "UnityInputSystemBugsRepro.zip"2. Go to the Build Settings, choose iOS and deploy the app to a devi... Read more

0
votes
Fixed

The left mouse button remains held when focusing the Player by. clicking...

Input

-

Apr 26, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.24f1

How to reproduce:1. Open the attached “InputSystemBug_Source.zip” project2. Open the “SampleScene” Scene3. Build And Run4. Left-clic... Read more

0
votes
Fixed

[Documentation][Android] Proximity sensor values are not updating on som...

-

May 24, 2022

-

Version/s: 2020.3.46f1, 2021.3.21f1, 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

Reproduction steps:1. Open the attached project "InputSystem-TestProject"2. Build and Run3. Scroll down and select "Android Proximit... Read more

0
votes
Fixed

[ChromeOS] Pixelbook can switch to portrait orientations which result in...

-

May 24, 2022

-

Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.17f1, 2022.2.0b6, 2023.1.0a5

How to reproduce:1. Build and run attached project on Pixelbook2. Make sure that application is in full screen mode3. Try switching ... Read more

0
votes
Fixed

Updating LocalizationString when exiting Play mode causes ResourceManage...

Package: Localization Package

-

May 24, 2022

-

Version/s: 1.4.2

Reproduction steps:1. Open the user attached project2. Build Addressable content (Addressables Groups &gt; Build &gt; New Build &gt;... Read more

0
votes
Fixed

Loading large scenes takes too much time

Scene Management

-

May 12, 2022

-

Version/s: 2022.1.0b9, 2022.1.0f1

How to reproduce:1. Open the attached "SceneLoad" project2. Observe the amount of time it takes to load the scene Expected result: L... Read more

0
votes
Active

[DX11] Visible 3D Texture artefacts when writing with Graphics.CopyTexture

DirectX11

-

Apr 28, 2022

-

Version/s: 2019.4, 2020.3, 2021.3, 2022.1, 2022.2, 2022.2.0a10

Reproduction steps:1. Open the user's attached project2. Open Assets &gt; Scenes &gt; "TextureCopy" scene3. Enter Play mode4. Observ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.