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0
votes
Not Reproducible

[MacOS] Unity loading screen briefly shows on first script import after ...

MacOS

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Apr 14, 2022

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Version/s: 2022.1.0f1, 2022.2.0a11

Steps to reproduce:1. Create a new project or open an existing one2. Right-click in Assets window3. Create -> C# Script Expected ... Read more

0
votes
Fixed

[UI Builder] Invalid Operation Exception when adding new elements to Hie...

UI Builder

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Apr 14, 2022

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Version/s: 2021.2.11f1, 2021.3.1f1

Reproduction steps:1. Open the project attached in report2. Open SampleScene3. In Hierarchy select UI4. Double click the source asse... Read more

0
votes
Fixed

Decal no longer display on the Material when the Material have been reset

Package: Scriptable Render Pipeline HD

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Feb 23, 2022

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Version/s: 8.0.1

How to reproduce:1. Open the attached project "VEG Test.zip"2. Select "Plane" in the Hierarchy window3. Reset the "Red" Material Exp... Read more

0
votes
Active

[SRP] ClearRenderTarget not clearing alpha of custom rt when HDR is enab...

Package: Scriptable Render Pipeline Core

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Jul 26, 2021

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Version/s: 14.0.2

How to reproduce:1. Open project "1353239.zip"2. Change platform to Android or iOS3. Open "Test_0001" Scene4. In the Menu bar open "... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

0
votes
Won't Fix

[Profiler] Time scale is reset when toggling Color Blind Mode

Profiling

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Apr 13, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.3, 2021.3.1f1, 2022.2

Reproduction steps:1. Create a new project2. Enter Play mode3. Open the Profiler window4. Pause the Play mode5. Open the context men... Read more

0
votes
Fixed

[UIToolkit] FlexGrow variable value doesn't appropriately affect List el...

UI Toolkit

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Apr 04, 2022

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Version/s: 2019.4, 2020.3, 2020.3.32f1, 2021.2

How to reproduce:1. Open the user's attached "ListGrowBug" project2. Open the "Bug -> Open" window from the menu Expected result:... Read more

1
votes
Active

PointerUpEvent doesn't work when using left-click on a dragger of the Sl...

UI Toolkit

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Feb 17, 2022

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Version/s: 2020.3, 2021.2, 2021.2.7f1, 2021.3, 2022.1, 2022.2

Reproduction steps:1. Open users attached project2. Open Assets > Scenes > SampleScene.unity3. Enter Play Mode4. In the Game V... Read more

0
votes
By Design

Game Window isn't focused when entering Play Mode after opening a second...

Scene/Game View

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Apr 14, 2022

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Version/s: 2021.3, 2022.1, 2022.1.0f1, 2022.2

Repro steps:1. Create a new project2. Open a second game window next to any other window and focus that other window3. Enter Play Mo... Read more

0
votes
Fixed

[VFX Graph] Composition Direction/Position Blend mode has two sliders fo...

Visual Effects

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Apr 14, 2022

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Version/s: 2021.2.0a2, 2022.2

How to reproduce:1. import the attached .vfx and open the graph2. Select Position(Mesh)3. In the Inspector, change Composition Direc... Read more