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Custom Render Texture does not render on Direct3D11 and Direct3D12 graph...
How to reproduce:1. Open the project from the attached file "1249916.zip" (link in edit)2. Open the "Terrain" scene from Assets >... Read more
[Addressables] DirectoryNotFoundException error is thrown in the Console...
How to reproduce:1. Open the attached 'Bugreport.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode Expected result: No error... Read more
ArgumentOutOfRange exception is thrown when applying Rig changes to mult...
How to reproduce:1. Open user-submitted project (ApplyOnMultipleFBX.zip)2. In the Models/Body folder multi-select the first 8 fbx fi... Read more
[HDRP][iOS][Android] Switching platform to iOS causes the Game/Scene vie...
Steps To Reproduce: 1. Create a new Project with HDRP template2. Switch platform to iOS Expected Result: The platform switched to iO... Read more
[Editor] Tooltips are not available for "Script Debugging " and "Create ...
Tooltips are not available for below properties under Standalone Platform in Build Setting window, Refer attached video1) Script Deb... Read more
[Editor] Tooltips are missing for all properties under Tier Setting window
Tooltips are missing for all properties under Tier Setting window, Refer attached video Steps to repro:1. Create a new project2. Edi... Read more
SBP does not respect Editor Preferences when calling method from Command...
How to reproduce:1. Open the attached "SBPCacheValue.7z" Project2. In Edit>Preferences>SBP set the cache maximum size to be 1G... Read more
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce:1. Open user-submitted project (AsyncCaptureTest.zip)2. Open the Test scene3. Enter Play Mode Expected result: the ... Read more
[HDRP] wait backport - RenderTexture is not present in player when Rende...
How to reproduce:1. Open the attached 'RenderTexture Bug Project.zip' project2. Open 'SampleScene' Scene3. Observe that the RenderTe... Read more
[UIElements Runtime] Crash in Camera::GetSceneCullingMask when switching...
How to reproduce:1. Open user-submitted project (UIToolkitTesting.zip)2. Open the TestPanelRenderer scene3. In Hierarchy window sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject