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Spotlights: Shadows aren't cast if the range is too high
To reproduce:1. Open the scene2. Press "play"3. Select the spotlight4. Change the range.Observe that if you change the range to 21 o... Read more
[GLLEGACY][OSX] TextMesh and RenderTexture lockup/crash
To Reproduce:1. Open the attached project in the Editor and "CrashTestScene" scene.2. Press play.2. (Alternative) Clicking on the Ub... Read more
Int property of shader acts like float in inspector
Steps to reproduce: 1. Open attached project2. Select TestShader material3. Notice that it has "Some Int" property4. Try to change i... Read more
[WebGL][InputField] Firefox doesn't create new line with Enter button
Repro steps:1) Open the project and inputfield_bug scene2) Build and run for WebGL3) Notice in Chrome it let's create a new line in ... Read more
Getpixels32 from WebCamTexture renders view upside down, then freezes wi...
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Play the scene- Note how the view is upside down and after a w... Read more
[OnClick] Button clicks functions don't work
Repro steps:1) Import my attached .unitypackage in a new project2) Open the DemoGallery scene2.1) If opened in 5.3.0a4 or newer - no... Read more
[SpritePacker] Crash after packing multiple high res sprites
Steps to reproduce: 1. Open attached project2. Go to "Assets/Sprites/Backgrounds/FireArena"3. Notice that there are multiple high re... Read more
Flange Audio Effect is not not working after instantiation
Steps to reproduce: Note: For this to repro you will need a microphone 1. Open attached project2. Open 'MainMenu' scene (Assets/Scen... Read more
isLocalPlayer returns false in OnClientEnterLobby() unless waiting for o...
Steps to reproduce: - open the project- open lobby scene- start the game- click the "CREATE" button.look in the console how at first... Read more
Changing variable's value through script doesn't update it in inspector ...
Steps to reproduce: 1. Open attached project2. Open scene "Inspectorbug"3. Open "InspectorBug.cs" and notice that it increases "valu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected