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EditorWindow.GetWindow will open a window when running Unity in batchmode
Reproduction steps:1. Download the attached project "1259135.zip"2. Download the attached PowerShell script "ReproduceBatchMode.ps1"... Read more
Arrays are not Reorderable by default when SerializeField or SerializeRe...
How to reproduce:1. Open the project "case_1260888-Reorderable"2. Open the Scene "SampleScene"3. Select the "GameObject" in the Hier... Read more
[Profiler] Autoconnect Profiler build setting opens a new Profiler insta...
Reproduction steps:1. Create a new project or open an existing one2. Open standalone Profiler (Window -> Analysis -> Profiler ... Read more
Crash on `anonymous namespace'::TryNamingFBOFromAttachments after leavin...
Reproduction steps:1. Open user's attached project2. Open scene "SampleScene"3. In the Hierarchy, select "Main Camera" and set its C... Read more
RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce:1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene"2. In the Project Window, sele... Read more
[Mac] Keyboard key freezes in pressed state in the New Input System when...
How to reproduce:1. Open user's attached "InputSystemBug.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Go to Window ->... Read more
Decal Projector that uses Emissive Material bleeds over other Mesh edges...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Scene View, observe the Decal Projectors Expected r... Read more
Playable.GetInputWeight() doesn't return the actual weight of a clip whe...
How to reproduce:1. Open user's attached "TimelineCrossFadeIssues.zip" project2. Open "SampleScene" Scene3. Click on the "Timeline" ... Read more
Quality level isn't updated in the Project Settings window when it's cha...
To reproduce:1. Open attached project ("case_1262284.zip")2. Enter the Play mode3. Click on the dropdown and select "Medium"4. Obser... Read more
[ShaderGraph] Text selection for Properties does not select the whole te...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph3. In the graph's blackboard create a new prop... Read more
All about bugs
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