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Modifications to Mesh.triangles are not uploaded to the GPU when the Gam...
How to reproduce:1. Open the attached project "ProceduralGeneration.zip"2. Enter Play Mode Expected results: Mesh is generatedActual... Read more
Linker Error: I18N assembly cannot be resolved
Reproduction steps:1. Open the user’s attached project2. Build the “SampleScene” scene with the IL2CPP backend Expected result: Proj... Read more
Performance, FPS issues when using the MacOS Dedicated Server Build
Reproduction steps: Open the attached project Open the “/Assets/Cubes/Cubes.unity” Scene Change the Build Platform to MacOS (File &g... Read more
Input.mouseScrollDelta is much slower when using the WebGL Player than i...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode and observe the ... Read more
Textures are not exported from FBX file when using Legacy settings with ...
Reproduction steps:1. Open the attached project2. In the Project window select “Skeletal_file_for_unity” and make sure that in the I... Read more
Context menus for sub-properties do not show when using the Inspector wi...
Reproduction steps: Open the project “sublabel” Click on the “Main Camera” Show the UI Toolkit Debugger on the Inspector by clicking... Read more
[Android] [OpenGLES3] Crash on Snapdragon 845 devices when using materia...
How to reproduce:1. Download the attached project "CrashPro.zip"2. Build and Run "TestScene" Scene on Android Expected result: The a... Read more
Prefab Script's fields lose focus when entering a value after a few digits
Reproduction steps: Open the attached project Open the “/Assets/Scenes/TestScene_LAAT.unity“ Scene Select the “/Assets/Prefabs/Anti ... Read more
Editor crashes when EditorUtility.UnloadUnusedAssetsImmediate is called
Reproduction steps:1. Open the user’s attached project2. Select from the top menu Debug > UnloadUnusedAssetsImmediate Expected re... Read more
Flickering black pixels in the Game View when Volumetric Clouds with Loc...
Reproduction steps: Open the attached project Open the “/Assets/OutdoorsScene.unity” Scene Enter the Play Mode Observe the Game View... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build