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Texture doesn't support 64-bit precision when its Texture Type is set to...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. In the Game View, observe the le... Read more
Editor throws warning when adding a Scriptable Object as a sub asset usi...
How to reproduce:1. Open attached project "case1262293.zip"2. Select "MainAsset" in the Project window3. Click the "Add" button in t... Read more
Textures become gray when they are converted with Graphics.ConvertTexture
How to reproduce:1. Open user's attached "BugReport_GraphicsConvertTexture.zip" project2. Open Assets/Textures folder3. Observe the ... Read more
[UX] The node window does not disappear when focus is lost.
Repro steps:1. Open the VFX Window2. Press space to open the node menu3. Click away4. Observe the node window does not close. Expect... Read more
[URP] Non matching Profiler.EndSample error is thrown in the Editor when...
Reproduction steps:1. Open the attached user's project "Package Upgrade.zip"2. Turn on the Profiler recording and set it to Editor3.... Read more
[URP] Editor crashes on ScriptableBatchRenderer::RenderMultipleMeshes wh...
How to reproduce:1. Create a new URP Template project2. Set the used Graphics API to OpenGLES33. Right-Click in the project view and... Read more
[DX12] Editor crashes on OpenAdapter12 when exiting Play mode and Image ...
Reproduction steps:1. Make sure Image Sharpening is enabled in the NVIDIA Control Panel2. Create a new project3. Change Graphics API... Read more
Package Manager doesn't resolve package dependencies when using Git URL ...
How to reproduce:1. Create and open a new project2. Open the Package Manager window from Window > Package Manager3. Click Add pac... Read more
Application.isFocused returns true if the standalone player loses focus ...
How to reproduce:1. Download user's attached project "InputPlayground.zip"2. Inside the project folder, go to the Build folder and l... Read more
[XR] CommandBuffer.SetRenderTarget() is causing to render different in e...
Reproduction steps:1. Open attached project ("XR_RenderingTest2.zip")2. Open "SampleScene" scene3. Enable the setting "Project Setti... Read more
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