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[Input Action] Remove bindings button does not exist
Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/284 I'm trying to use "Delete" but no effect too.... Read more
[SpeedTree] Windzone Main/Turbulence settings have no effect
To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more
”-1” is returned when using “buildIndex” for not active scenes that are ...
How to reproduce:1. Open the user’s attached “sceneIndexBug.zip” project2. Enter Play Mode and observe the text in the Game window E... Read more
[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...
Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more
[Android] White screen after returning from Oculus Profile menu back to ...
Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more
ManualCamera.Render() Camera does not invoke image effects
Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more
[Shadergraph][11.x] Placing a property onto the graph in a subgraph thro...
Repro steps:1. Create a subgraph2. Create a property3. Drag the property onto the graphExpected result: no errorActual result: error... Read more
[Texture] 16-bit greyscale PSD cant be read
16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more
Not informative compute shader error reporting
On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more
The Scene\Game view is grey when two "Universal Additional Camera Data" ...
Reproduction steps:1. Open the attached project “TwoScriptRepro“2. Open the “Assets/Scenes/Hallway.unity“ Scene3. Observe the Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables