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0
votes
By Design

[XR Management] Dummy package included in XR Plug-in list in Project set...

Package: XR Management

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Jul 06, 2020

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Version/s: 3.2.13

A sample dummy package is included in the XR plug-in management list. The package does not install too on clicking the checkbox. Ref... Read more

0
votes
Fixed

[VFX Graph] Locked assets are getting editable in default VFX graph when...

Package: Visual Effect Graph

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Jul 06, 2020

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Version/s: 9.0.0, 8.1.0

Property can be created and drag in VFX editor even if the default VFX asset is Locked. Steps to repro:1. Create a new HDRP project.... Read more

0
votes
Fixed

[Animation] Motion Threshold parameter value slider is broken.

Animation

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Jul 06, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more

0
votes
Postponed

[GPU PLM] The GPU Lightmapper is slow when using "Always Refresh"

Progressive Lightmapper

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Jul 06, 2020

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Version/s: 2020.2.0a17

The GPU light mapper is not performant when using the "Always Refresh" feature (previously named "animated materials"). It can reall... Read more

0
votes
Won't Fix

[XR] Tooltips for Pose Source in Tracked Pose Driver always appear in ce...

XR SDK

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Jul 06, 2020

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Version/s: 2019.4, 2020.1, 2020.1.0b15, 2020.2

Tooltips for Pose Source dropdown in Tracked Pose Driver always appear in center of window. Refer the attached video Steps to repro:... Read more

0
votes
Fixed

Screen position out of view frustum errors thrown on changing edit mode

Package: Scriptable Render Pipeline HD

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Jul 06, 2020

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Version/s: 9.0.0-preview.33, 9.0.0-preview.13

When changing the edit mode with EditMode.ChangeEditMode, the editor tries to focus the view on the selected object. Instead of usin... Read more

0
votes
By Design

Undo option in the menu->Edit almost always shows wrong numbers when dup...

Scene Hierarchy

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Jul 06, 2020

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Version/s: 2020.2.0a17

How can we reproduce it1 Create new project2 Go to Hierarchy and create 10 Game Objects - e.g. Cubes3 Select those 10 GOs and Duplic... Read more

0
votes
Fixed

[SRP] NullReferenceException has thrown when Override is added to New Vo...

Package: Scriptable Render Pipeline Core

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Jul 06, 2020

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Version/s: 9.0.0, 8.0.1,7.1.8,7.1.7

On adding "Override" to "New Volume Profile" asset then it causes the editor to throw NullReferenceException, refer to the attached ... Read more

0
votes
Fixed

[VFX] Mesh Stripping doesn't test VisualEffect

Package: Visual Effect Graph

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Jul 06, 2020

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Version/s: N/A

If a Mesh is referenced only within the VisualEffectGraph, the stripping option could remove needed channel. Read more

1
votes
Not Reproducible

UWP App startup time is a lot longer when Network Adapter is enabled

Universal Windows Platform

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May 27, 2020

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Version/s: 2017.4, 2017.4.40f1, 2020.2

How to reproduce:1. Open the attached "Test_Delete01.zip" project2. Build to UWP (with XAML and Master build configuration)3. Open t... Read more

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