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[Android] InputSystem.EnhancedTouch misses touch Ended event when touch ...
How to reproduce:1. Download the attached project "MyInputTest.zip"2. Add "MyInputTest" Scene to build3. Build and Run on Android4. ... Read more
WNS push notifications via background task is not working when push noti...
How to reproduce:1. Open the attached project "UnityWNSDemo.zip"2. Build the project for UWP3. Open the built project with Visual St... Read more
[WebGL] Shader covers the whole scene when building on WebGL platform
Steps to reproduce:1. Open the user’s attached project2. Open Assets/Scene/SampleScene.unity3. Enter Play Mode4. Observe the Game vi... Read more
"Mouse.delta" returns zero when moving the cursor against the screen edg...
How to reproduce: Open the user-attached project (InputSystem MouseDelta Bug.rar) Open the SampleScene and enter Play Mode Make sure... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
Player Input Default Scheme gets changed from Gamepad to Keyboard&Mouse ...
Reproduction steps:1. Open the attached project2. Select the "Player" GameObject in the Hierarchy window3. Turn the Auto-Switch prop... Read more
[Android] GraphicBufferProducers count always increases after screen is ...
Note: This reproduces on Android phones, but customer is using a Quest 2, which is built on Android. Steps to reproduce:1. Open the ... Read more
New InputSystem does not register keyboard presses when build is embedde...
Reproduction steps: Open the user’s attached project “SlimEmbeddedUnityInputSystemTest” Build the project Download “EmbeddedUnityInp... Read more
UI Toolkit Dropdown input consumed when uGUI EventSystem is also in the ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode Click on the Dro... Read more
Editor crashes when clicking on color picker for Albedo in a material asset
Reproduction steps: Create a new project Create a new material Select the newly created material asset In the Inspector press the co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build