Search Issue Tracker
SDF TMP fonts are rounder than in Source Font File
Reproduction steps:1. Open the "1408011.zip" project2. Open Assets > "t" scene3. Select Game View and Observe fonts Expected resu... Read more
UWP Build fails when System.Text.Json.dll is included in the project
How to reproduce:1. Open the attached project "Il2cpp_System_Text_JSON.zip"2. Open File>Build Settings...3. Switch Architecture t... Read more
"A meta data file (.meta) exists but its folder can't be found" warning ...
Steps to reproduce:1. Create a 2D project or import 2D Sprite package from Package Manager window2. Observe console (Console "Clear ... Read more
[HDRP] Sliders and draggable edit fields in Rendering Debugger incorrect...
Version tested: 2022.2.0a10 (trunk) Steps to reproduce: 0) Create a new HDRP template1) Open Undo History window2) Go to Rendering D... Read more
[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...
How to reproduce:1. Open the user's attached "ZD_1193866_SpriteRef" project2. Open the "SampleScene" Scene3. Select the "GameObject"... Read more
'Should not get here' and 'Assertion failed' errors appear when entering...
Reproduction steps:1. Open the attached user's project2. Open the 'Level2' Scene3. Enter Play mode4. In the Game View press the Esca... Read more
[Texture] Null Referrence Exceptions when Packing a Sprite Atlas with si...
Reproduction steps:1. Open the attached project2. In the Project window select the Sprite Atlas3. In inspector switch the Max Textur... Read more
AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...
How to reproduce:1. Open the attached project "Bug Addressables GatherAllAssets.zip"2. Select Assets/AddressableAssetsData/AssetGro... Read more
Method RefreshGlobalProfileVariables is executed when script compilation...
Steps to reproduce:1. Open the attached "1195179 - Addressables Ping Timeout.zip" project2. In the Project window navigate to Packag... Read more
Platforms that are not installed aren't greyed out in the Build Settings...
Repro steps:1. Create a new project2. Open the Build Settings Window3. Observe the available platforms Expected: Platforms that aren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text overlap and is unreadable in Inspector > Terrain Paint Texture after creating new Terrain Layer
- Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recentering the view
- UITK TextField value is overwritten incorrectly by the converter result when Binding Mode is set to "To Source"
- Out of memory crash when selecting more than 80000 Assets simultaneously
- UI Toolkit Button text is not rendered when the Button has fixed height with specific Icon font