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Fixed

Fixed in 2020.3.41f1, 2021.3.14f1, 2022.1.21f1, 2022.2.0b13, 2023.1.0a12

Votes

0

Found in

2020.3.37f1

2021.3.6f1

2022.1.10f1

2022.2.0b2

2023.1.0a4

Issue ID

UUM-9447

Regression

No

[macOS] EditorUtility.DisplayDialog dialog layout gets corrupted after displaying a 17+ lines (477+ non-broken characters) long message

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Reproduction steps:
1. Open the “DialogHeightIssue“ project and open the “Main” scene
2. Select the “Dialog“ GameObject and observe the Inspector
3. Click “Normal Dialog”, observe the opened dialog and close it
4. Click “Test Dialog” and close the opened dialog
5. Click “Normal Dialog” and observe the opened dialog

Expected result: The dialog’s height is correct for its contents
Actual result: The dialog uses the previous dialog’s height resulting in additional empty rows

Reproduced in: 2020.3.0f1, 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4

Reproduced on: macOS Monterey 12.0.1
Not reproduced on: Windows 11

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