Search Issue Tracker
Stretched Billboard Render mode causes unexpected flickering
Repro steps:1) Open my attached project and scene 'mainscene'2) Enable Main Camera(1) -> Particle System3) Start simulating Parti... Read more
Particles don't collide with bigger count of objects
Repro steps:1) Open the project and demo.scene2) Run it. Switch to Scene View and zoom out3) Notice that the particles collide with ... Read more
Light leak in GI / Shadow calculation
Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more
[ReflectionProbes]Crash when Reflection Probe is moved in Global Illumin...
To reproduce:1) Create new project2) Add a reflection probe3) Drag it around the scene, all works normally4) Change the Scene View f... Read more
MissingReferenceException when Inspector is locked to a GameObject conta...
Repro steps:1) Open a new scene2) Create a new script3) Add it to any object4) Select the object and lock the inspector window5) Run... Read more
Click area for folder/object expanders has an unexpected Y offset on Mac...
Steps to reproduce: 1. Open any project2. Click the lower portion of the expand/collapse triangle icon of a project folder and obser... Read more
[Memory] Baking lightmaps with particular mesh causes Memory overuse and...
Repro steps:1) Open the project and scene Main2) Bake lighting (should be Auto)3) When baking is on stage of Atlassing 1/16 - notice... Read more
[VisualStudio] Shader files are not included in Visual Studio solution e...
Steps to reproduce: 1. Open attached project2. Make sure the default text editor is set to Visual Studio3. Right-click the project w... Read more
Entering to full screen from windowed build stretches elements
Repro steps:1) Open the project and scene 12) Build the scene and run as Windows standalone3) In settings, choose lower resolution a... Read more
ArgumentOutOfRangeException if input field, which belongs to a vertical ...
Steps to reproduce: 1. Open attached project2. Open scene "1"3. Select "Canvas>Panel>InputField" game object and notice that i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format