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Non-visible objects do not render when replace deleted objects
Repro steps:1) Open my attached project and scene 'asd'2) Run the scene and select Canvas -> Scroll View -> Viewport -> Con... Read more
[Canvas] [ScrollRect] Non-Pixel-Perfect canvas inside another canvas cau...
Reproduction steps:1. Open attached project2. Open the "TestPixelPerfect" scene3. Play the "TestPixelPerfect" scene4. Scroll or poin... Read more
Unity Player crashes when trying to load AssetBundle with Animator built...
To reproduce:1. Open attached project (AnimatorCrashTest.zip)2. Play main scene3. Editor crashes Read more
AudioSource.GetOutputData does not receive audio data in script when Aud...
How to reproduce: 1. Open attached project2. Open scene unity5-School.unity3. Play the scene4. Hum into the microphone, slowly incre... Read more
[iOS] Input.location.isEnabledByUser returns 'true' even if Location Ser...
To Reproduce: 1. Run the attached project.2. Click cancel when the app requests acces to location services.3. Observe that 'Input.lo... Read more
UNet HLAPI packet queueing doesnt work with ReliableFragmented channels.
UNet HLAPI packet queueing doesnt work with ReliableFragmented channels. When a ReliableFragmented reaches capacity, a log message o... Read more
[Ambient] Cubemap Skybox based ambient is single colored
To reproduce:1. Open attached project2. Open scene Scene3. Notice that sphere is all single color - grey, even though skybox has a b... Read more
[InputField] Image renders on InputField and makes it unselectable
Repro steps:1) Open the project and TestScene2) Run and try to click on text - notice it is impossible3) Select Canvas -> ImagePo... Read more
[Animation] Events are called in animation clips that are blended out in...
Reproduction steps:1. Open attached "BlendTreeEventBug" project.2. Open and play "Test" scene3. Open the console window - Notice tha... Read more
[ReflectionProbes] Deferred reflection looks different from forward due ...
Steps to reproduce: 1. Open attached project2. Open scene "Alloy3Samples/Hallway/Scenes/Hallway_BakedGI"3. Change view so that floor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument