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[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
[UWP] Capabilities are not changed when rebuilding the project
How to reproduce:1. Open the attached project "2022-3-uwp-ds5.zip"2. Plug in a PS5 or PS4 controller3. Build And Run the project4. N... Read more
Gaps in neighboring Terrain Tile seams. Potential off by one error when ...
Gaps in seams between neighboring Terrain Tiles appear when altering heightmap values in regions along the seam. Usually occurs when... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
[MacOS] Can interact with editor window without it coming into focus
If your editor window is unfocused, you can click on visible components and interact with the editor. It stays out of focus for a fe... Read more
NullReferenceException' is thrown on compilation when 'EditorStyles.fold...
Reproduction steps:1. Open the attached '1412430-sample' project2. Open the 'SampleScene'3. Enter Play mode to trigger the recompila... Read more
Changing Reflection Intensity at runtime via script doesn't work
Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more
Wrong indents in License Agreement for Mac Installer
Wrong indents in License Agreement for Mac Installer Start installing Unity Editor and please see attached images Read more
Anima2D SpriteMeshes do not function in 2018.2 versions
How to reproduce:1. Open Unity, go to the Asset Store Window2. Download and import the "Unity Anima2D" package3. Open the "UnityChan... Read more
[OS X] Standalone launches in incorrect resolution on Retina screen if "...
1. Download the attached project2. Launch the "Core.app" standalone (or build a new one with Resizable Window enabled in the Player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables