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[Audio] Application crashes with error: RuntimeError: Out of bounds memo...
How to reproduce:1. Open the attached project2. Build & Run on WebGL platform Expected result: The scene is renderedActual resul... Read more
Physics2D.DestroyShapes() has an enormous impact on performances even wh...
Reproduction steps: 1. Load the attached "TheBibitesDev.zip" project and download the attached "Broken.bb8settings" file.2. Open the... Read more
Assemblies are stripped incorrectly when making a second consecutive Dev...
Reproduction steps:1. Download and open the attached project: "strip-test.zip"2. Make sure the Library folder in the project directo... Read more
XLIFF Import (Not Responding)
Repro steps:1. Open the 2D localization test project and go to Window > Asset Management > Localization.2. Click on the 3 dots... Read more
Assets are bundled inefficiently when using Addressables
How to reproduce:1. Open the attached project (AddressablesScenesTest.zip)2. Go to Window -> Asset Management -> Addressables ... Read more
Profiler shows that "Other > Objects" memory increases after tapping on ...
Reproduction steps:1. Open the user's attached project "unity.zip"2. In Build Settings switch to Android and enable "Development Bui... Read more
[HDRP] Realtime lights do not pass through transparent materials
Steps to reproduce: 1. Download and open the repro project (EnterTheRoom-HDRP-Stripped.zip)2. Open scene EnterTheRoom-Scene01-Stripp... Read more
[URP] Realtime lights are not dimmed by transparent materials
Steps to reproduce: 1. Download and open the repro project (EnterTheRoom-URP-Stripped.zip)2. Open scene EnterTheRoom-Scene01-Strippe... Read more
Error in "UnityEditor.Rendering.HighDefinition.HDLightExplorer" after cr...
Steps to repro:1. Create the new HDRP project and scene;2. Add empty gameobject;3. In the Inspector click Add Component>Light;4. ... Read more
Missing Game Object selection outlines when viewing prefabs in scene con...
How to reproduce:1. Create a new project and open it2. In the Hierarchy create a new parent Cube with 1 child Cube under it3. Turn i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Rendering Debugger's Overdraw is displayed incorrectly when Fog is enabled
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch