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Crash on mono_log_write_logfile when calling Marshal.GetFunctionPointerF...
Reproduction steps:1. Open the project "1390445.zip"2. Drag "Test.cs" script onto any object in the Hierarchy3. Enter Play Mode Repr... Read more
Long string of text cannot be seen when deleting it
Reproduction steps:1. Create a new project2. In the Hierarchy window rename any GameObject to have a long name that it doesn't fit3.... Read more
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps:1. Open the user's project2. Build and Run Expected result: background is blueActual result: background is an ups... Read more
UnityWebRequest: DownloadHandlerScript.ReceiveContentLength not called w...
With managed code stripping enabled DownloadHandlerScript.ReceiveContentLength is not called when overridden, unless DownloadHandler... Read more
[Addressables] IOException clear cache error when autoCleanBundleCache h...
How to reproduce:1. Open the attached project 'AddressablesBug.zip'2. In Menu bar go to Window > Asset Management > Addressabl... Read more
Localization Table Editor does not remove extra rows when opening CSV fi...
How to reproduce:1. Open the attached project 'LocalizationIssue'2. Open the 'Assets/Localization/TextsTable' asset3. In the Inspect... Read more
Visual Studio workloads don't install necessary components to build UWP ...
Reproduction steps:1. Open project "OPTTimings1.zip"2. Open Build Settings window, in File > Build Settings3. Build the project o... Read more
Cinemachine camera moves when interacting with Editor while not in Play ...
How to reproduce:1. Open user's attached project "wegaim.zip"2. Move the mouse cursor in and out of Game view or Scene view or selec... Read more
Timeline Markers disappear when double clicking on stacked Markers at 0 ...
Reproduction steps:1. Open the attached project ("1377501_timeline.zip")2. Open the "Main Camera Timeline" Timeline from the Project... Read more
IES file's values underflow and cause bright highlights when those value...
How to reproduce:1. Open the attached project "HdrpIES.zip"2. Open "SampleScene" Scene3. Observe the circle in the Scene window Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI GameObjects are not positioned at 0,0,0 when creating them while Scene view is active
- Mesh Filter and Mesh Renderer property icons are difficult to see on blue highlight when selected in Animator window
- Orientation X, Y, and Z input fields are misaligned with other Element 0 fields in the Tile Palette window
- Locked tabs end up selecting the same asset when another window is maximized and unmaximized
- ListView element is rendered in solid black after docking if UI Builder window was already opened prior to project launch