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Input Display Field doesn't update on 'On Value Changed' call back when ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Type in some English letters4. Select the English letters5. C... Read more
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsisten...
Importer(PrefabImporter) and Importer(FBXImporter) generates inconsistent results in this project. It is somehow related to HDRP How... Read more
[XR] Emission is rendered too bright for left eye when using Single Pass...
Reproduction steps:1. Open the attached "case_1350710.zip" project2. Load the "SampleScene"3. Enter Play mode Expected result: the "... Read more
[XR][SRP] Changing Camera.stereoTargetEye via script does not change the...
Reproduction steps:1. Open the attached "case_1358687_hdrp.zip" project2. Load SampleScene3. Enter Play mode4. Select the "Main Came... Read more
[XR] refract hlsl function refracts the occlusion mesh when using stereo...
1. The Occlusion mesh black border is being refracted in my bubble shader. Occlusion mesh shouldn't be visible to the user like this... Read more
[Android] Unity fails to render Camera rendering depth into Render Textu...
How to reproduce:1. Open the user's attached "AndroidDepthCaptureBug 2021.3" project2. Build and Run the "Scene" Scene3. Observe the... Read more
WebGL Player crashes when Directional Light has a Cookie attached
Reproduction steps:1. Create a new "3D Sample Scene (URP)" project2. Select the "Directional Light" GameObject in the Hierarchy wind... Read more
[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...
Reproduction steps:1. Open the attached user's project "Vulkan.zip"2. Install the Memory Profiler package via the "Package.json" ("c... Read more
WebGL build fails to run properly with 2DAnimation skinned animation
1: Open a new project with 2D template2: Import 2D Animation samples 3: Build WebGL with scene "_Character"4: Run the build Note tha... Read more
URP Custom Render Pass renders black in build when using OpenGLCore Grap...
How to reproduce:1. Open project "1423625_opengl-2021.3 (2).zip"2. Press Edit -> Project Settings -> Player -> Other Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build