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0
votes
Fixed

[UIElements] Slider value stays unaffected when trying to change it usin...

Package: UI Toolkit

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May 05, 2020

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Version/s: 2019.3.10f1, 2019.4, 2020.2

Reproduction steps:1. Open the attached project "case1244539.zip"2. In Menu bar, open Window -> UIElements -> Test3. Focus on ... Read more

0
votes
Fixed

Crash on WalkTypeTreeComplete<ReferenceIdsRemapperFunc> when assigning S...

Serialization

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Jul 03, 2020

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Version/s: 2019.3.1f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open user's attached project2. In the Project window, select Packages &gt; Package Plugin Manager &gt; Plugin ... Read more

1
votes
By Design

UnityWebRequest.SetRequestHeader() throws an error when Header value con...

Networking

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Jul 06, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

Reproduction steps:1. Download and open the attached project "1260976.zip"2. Open the Sample Scene3. Enter Play mode Expected result... Read more

1
votes
Fixed

Sprite is removed from Objects for Packing list of Sprite Atlas when usi...

2D

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Jul 08, 2020

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Version/s: 2018.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached project "1261537.zip"2. In Project window select "Test" Sprite Atlas3. In Inspector window add... Read more

1
votes
Fixed

Flickering Tilemap seams between tile chunks are rendered when moving th...

2D

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Jul 03, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1260462"2. Open the "Main" Scene3. Enter Play mode4. Move the camera using... Read more

1
votes
Fixed

Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2020

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Version/s: 2019.3.2f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more

1
votes
Fixed

[UI Toolkit] TextField doesn't register AltGr symbol combinations

Package: UI Toolkit

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Jul 08, 2020

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Version/s: 2020.1.0a14, 2020.1.0b14, 2020.2

How to reproduce:1. Open attached project "uiTookitBug.zip"2. In the Menu bar, go to Window &gt; UIElements &gt; test3. Change OS in... Read more

2
votes
Fixed

Pixel Perfect setting is not immediately applied to the Canvas elements

uGUI

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce:1. Open the attached project "1261788.zip"2. Open the "Test" Scene3. Select "Canvas" GameObject in the Hierarchy wi... Read more

1
votes
By Design

[Addressables] Default Build Script fails when an unrecognized Asset is ...

Package: Build Pipeline - Addressables

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Jul 02, 2020

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Version/s: 1.11.2

How to reproduce:1. Open the attached "1260134 repro" project2. Open the Addressables Groups window from Window &gt; Asset Managemen... Read more

1
votes
By Design

[Bug] Shader behavior discrepancy when OpenGL is used compared to other ...

Shader System

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Jun 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0a15

How to reproduce:1. Open the attached project named "Case_1259743"2. Open the Sample Scene and enter Play mode3. Open Scene view and... Read more

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