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NavMesh path is not taking the direct path when using "width > 0" NavMes...
How to reproduce:1. Open the attached “OG NavMesh Test.zip” project2. Open the “SampleScene” Scene3. Select the GameObject "Agent"4.... Read more
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job.
[2D][SpriteShape] SpriteShape flickers when using C# Tessallation Job Repro steps:- In attached project, open SpriteShapeFlicker sce... Read more
[2D][Sprite Atlas] Atlased sprites with different secondary texture orde...
[2D][Sprite Atlas] Atlased sprites with different secondary texture order not batched in 2021.2 Note: Batching works fine for 2022.1... Read more
[FBX Exporter] FBX Exporter does not include uv5, uv6, uv7, uv8 when the...
Reproduction steps:1. In "com.unity.formats.fbx@4.1.2" package locate the in FbxExporter.cs file2. In the FbxExporter.cs file locate... Read more
[Splines] "Identifier uniqueness violation" warnings are logged when imp...
How to reproduce:1. Create a new project2. Install Splines package3. Import Splines package samples4. Observe the Console window Exp... Read more
custom Shader's UV3 and UV4 are not supported when used in Particle Syst...
How to reproduce:1. Open the attached "1397475_Repro.zip" project2. Open the "ParticleMesh" Scene found in the "Assets/ParticleMesh"... Read more
Unity Player is using integrated GPU instead of dedicated when using Uni...
How to reproduce:1. Create a new project2. Navigate to File > Build settings3. Switch to Universal Windows Platform4. Click Build... Read more
[Linux] Creating certain template project fail during creation before Un...
Repro steps:1. Create a new project using a template (3D(HDRP), 3D Sample Scene (HDRP), Cinematic Studio) Actual: The project doesn'... Read more
Dragging a Sprite into the Scene View causes a flickering image of the S...
How to reproduce:1. Open the attached project from "1402216sprites.zip"2. Open Scene "SampleScene"3. From Project Browser drag "Asse... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
- Incorrect rotations on bones when importing FBX animations with a Humanoid Rig
- Render Graph Viewer “Pass List” section is flickering when resizing vertically and the Render Graph Viewer window is docked
- Render Graph Viewer Capture button plays the click animation but does not do anything when the Capture button is pressed with the “Enter” key on the keyboard
- UI Builder Scrollview is unable to scroll all the way down when the window is downsized vertically