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[HDRP APV] Dilation generates weird results (red, and green patches)
I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more
Array property names are not shown for script components in Inspector an...
Steps to reproduce:1. Open attached arrays.zip project2. Open SampleScene scene3. Select GameObject in Hierarchy4. Observe how New B... Read more
Unity Hub is black when being used by multiple computer users
Reproduction steps:1. Open the Unity Hub2. Change computer's user3. Open the Unity Hub Expected result: Unity Hub runs as usualActua... Read more
Objects moving diagonally appear to jitter on an another client
How to reproduce:1. Open the attached project "NetTest.zip"2. In the Clones Manager window which is under "ParrelSync" in the Menu b... Read more
TEST - NGO Bug Reporting
No description entered in Cloud incident. Read more
Recursive Nested Serialization does not work with NetworkVariables
Reproduction steps:1. Open the attached "NonNullableError.zip" project2. Observe the Console Expected result: No "non-nullable" erro... Read more
Physically Based Sky multiple scattering contribution doesn't correctly ...
How to reproduce:1. Open the attached project "PBSKYREPRO.zip"2. Open the "New Scene" Scene3. Change the Camera's viewing angle to f... Read more
Compiler Bug: Translation of HLSL function firstbithigh() to Vulkan and ...
How to reproduce:1. Open the attached "ReproFindMSB.zip" project2. Open Window -> General -> Test Runner3. Click "Run All" Exp... Read more
CPU Total Allocated Memory is 250MB higher while baking with the Progres...
Steps to reproduce: 1. Open the attached reproduction project2. Run the test "MemoryProfileTest" through the TestRunner (Window>G... Read more
[CPULM[ The CPU Lightmapper takes longer to complete a bake
Steps to reproduce:1. Clone the Bake Performance repro project linked below2. Run the CPU Lightmapper Bake Peformance tests3. Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene