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Fixed

Fixed in 1.0.0

Votes

1

Found in [Package]

1.0.0-pre.6

Issue ID

NCCBUG-147

Regression

No

Objects moving diagonally appear to jitter on an another client

Package: Multiplayer Netcode for GameObjects

-

How to reproduce:
1. Open the attached project "NetTest.zip"
2. In the Clones Manager window which is under "ParrelSync" in the Menu bar click "Create new clone" and select "Open in New Editor" after the clone loads
3. In both Editors Open Scene "SampleScene" and enter Play Mode
4. In Game View In one Editor select "host" and "client" in the other
5. In one Editor's Game View try moving by pressing W or S and observe the other Editor's Game View

Expected result: When moving diagonally, the cylinder object acts the same as it does on the client from which it is controlled
Actual result: When moving diagonally, the cylinder object appears to jitter on the other client

Reproducible with: 1.0.0-pre.6 (2020.3.32f1, 2021.2.17f1, 2022.1.0b14, 2022.2.0a8)
Couldn't test with: 2019.4.31f1 (No Package for this stream)

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