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[ARFoundation][ARKit][iOS] ARSessionState.CheckingAvailability status is...
Repro steps:1. Open attached project2. Build and Run on an ARKit not capable device3. Check the log output in XCode Actual: An "NotS... Read more
IL2CPP build crashes when accessing Process.CurrentProcess properties
How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more
[Shader Graph] The default size Main Preview window covers other areas w...
How to reproduce:1. Create a new project2. Import the Shader Graph package from the Package Manager3. Resize the Editor to make it s... Read more
[ARFoundation] TryAcquireLatestCpuImage returns false periodically
Repro steps:1. Open attached project2. Build and Run on Android3. Move the device around Actual: The upper raw image which receives ... Read more
Crash in ApplyModifiedPropertiesWithoutUndo after reordering elements or...
Repro steps:- Open the repro project- Open the SampleScene scene- Select the "List" gameobject in the hierarchy (the list should be ... Read more
Reordering elements of a list with [SerializeReference] in the UI swaps ...
Context:I have a script that contains a list of serializable classes following this structure: [Serializable]class Test{public strin... Read more
Object size is doubled when center scaling it with custom script using H...
How to reproduce:1. Open the attached 'project-1264038.zip' project2. Select the Cube in the Hierarchy window3. Select the center ha... Read more
Light Probes are not disabled when setting LightmapSettings.lightProbes ...
How to reproduce:1. Open attached project "case1265048.zip" and scene "Boot"2. Enter Play Mode3. Click the "Load Setup 1" button4. C... Read more
[Spriteshape] Spriteshape Component cause 20-25% CPU usage increase when...
How to reproduce:1. Open the "SampleScene" Scene in the attached "spriteshape.zip" Project2. Make sure Scene View is open and visibl... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode