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[VT] Errors after directly editing virtualTexturingSupportEnabled in Pro...
Steps:1. Open HDRP project (like new HDRP template)2. In project settings, other settings: toggle Virtual Texturing* = on3. file >... Read more
[PackMan] Cancel button does not work when Installing/Updating/Removing ...
While Installing, Updating, or Removing a Package, pressing the 'Cancel' button when the Auxiliary Window pops-up doesn't stop or in... Read more
Editor claims BC7 texture format is not supported for Universal Windows ...
Editor claims BC7 texture format is not supported for Universal Windows Platform when it actually works fine Repro steps: 1. Open th... Read more
[ARFoundation][Mobile] GameObjects get stuck to the camera after switchi...
Repro steps:1. Open attached project2. Build and Run on Android/iOS3. Press "Spawn" to place a sphere in front of the camera4. "Swit... Read more
[TMPro][AR][Mobile] Reparented TMPro UI game objects have their displaye...
Repro steps:1. Open attached project2. Build and run on Android/iOS3. Choose "Augmented Reality" and then "Use default settings"4. S... Read more
[Stacks] HDRP Lit comes with Coat Mask in the stack, which is disabled b...
Repro steps:1. create an HDRP Lit shadergraph, and open itExpected result: Coat Mask should not be in the stack, as it is disabled b... Read more
[Stacks] No warning/error/pink preview when current render pipeline does...
Repro steps:1. Use Universal RP assigned as the current pipeline with HDRP in the project2. Create an HD Lit shader3. Open itExpecte... Read more
[Shadergraph] All materials using shadergraph shaders have pink thumbnails
How to reproduce:Note: do not delete your library folder at any point, this seems to fix the bug1. Create a new project2. Add Univer... Read more
[DXR] Scene/Game view becomes overexposed when DXR is enabled
How to reproduce:1. Open the attached project from the linked repository page2. Open the Sample Scene3. Move the Camera around the S... Read more
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to be...
[2D][Sprite Editor] Safe or Smart slicing causes some sprite rects to become parented or unselectable After using safe or smart slic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scaled Backgrounds List and dropdown text are enabled while Scaled Backgrounds field is disabled in IMGUI Debugger window
- Editor crashes when large value is entered in Scaled Backgrounds field of IMGUI Debugger window
- "Custom Function" Node "Input" type changes do not immediately show mistmatch errors when set to an incompatible type in Shader Graph
- My Assets list is populated with Asset Packages when setting how many Packages to display before clicking the Load button
- Hub shows 6.0 as Latest LTS when opening a project after deleting its 6.3 Editor version