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Editing and saving script while in play mode causes editor to crash
How to reproduce:1. Open the attached project2. Open and play Jogo scene3. Select Peixe_G object in hierarchy and open its script Sp... Read more
Xcode linker throws duplicate symbol errors for Unity Ads
How to reproduce: 1. Open attached project2. Build to iOS- Note the errors thrown during linking Read more
[UI] Area Light is missing the Range field in the inspector
How to reproduce: 1. Open any (new) project2. Create an Area light- Note that it's not possible to modify its range- Enabling the De... Read more
Wrong input order for nested Screen Space - Overlay canvases
Repro steps:1) Open the project and Test scene2) Run the scene and try clicking the Red button3) Notice that the bigger, white butto... Read more
[AssetBundles] can't be loaded if different objects contain the same name
How to reproduce:1. Download the attached project2. There are built asset bundles (two different scenes, with different bundle name ... Read more
AssetBundle.CreateFromFile outputs "Unable to open archive file"
How to reproduce: 1. Open attached project2. Build to iOS and run- Note the errors thrown in Xcode Read more
[RealtimeGI] Lightmapped objects shadows appear black
Steps to reproduce: 1. Download the project from the provided link (see below)2. Open 'Overworld' scene (Assets/Scenes/Areas)3. Re-b... Read more
Touch Input randomly drops out at high FPS
How to reproduce: 1. Open attached project2. Build to iOS and run3. Make some shapes without lifting finger- Note how every once in ... Read more
[ColorSpace] Changing color space to 'Linear' and reopening the project ...
Steps to reproduce: 1. Create new Unity project2. Add random game object to the scene3. Notice you can select anything you want in t... Read more
Layout under a ScrollRect does no perform its layout logic
How to reproduce: 1. Open attached project2. Open scene Test.unity3. Select gameobject Canvas/Scroll/Content/Text4. Duplicate the ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument