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In play mode switching Articulation Body's Target value and locking that...
In-play mode switching Articulation Body's Target value and locking that axis causes the object to disappear and throw errors To rep... Read more
Physics.ComputePenetration detects a collision with CapsuleCollider if M...
How to reproduce:1. Open project "ComputePenetrationBug.zip"2. Enter the Play Mode3. Open Scene window and move "Capsule" GameObject... Read more
A mixed hierarchy of ArticulationBodies and Rigidbodies is read back inc...
If in a hierarchy, a Rigidbody is parented to an ArticulationBody, and connected to it with a joint, then its position won't be corr... Read more
GameObject with Character Controller Component fails to detect Colliders...
How to reproduce:1. Open user attached project "UnityBug_PhysicsIgnoringCollisions.zip"2. Enter Play Mode3. Let the game run and obs... Read more
AddForceAtPosition angular velocity is 6 times higher than with manual c...
Reproduction steps:1. Open the attached "AddForceAtPositionBug.zip" project2. Open the "John" scene3. Enter the Play mode4. Observe ... Read more
Fixed Joint Component doesn't restrict movement when connected between a...
Reproduction steps:1. Open attached project "1339597.zip"2. Open Scene "Articulation Joint"3. Enter Play Mode4. Observe the Game vie... Read more
Inconsistent friction when comparing boxes rotating clockwise vs counter...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button and go to the Game view... Read more
Spot Light flickers when when it's far from the origin point
Reproduction steps:1. Open the attached project "SpotFlicker_2020"2. Select the Camera GameObject in the Hierarchy window3. Graduall... Read more
The player does not refresh window display properties when opening the P...
Reproduction steps: Create an empty project Build the project Set Windows Project setting to “PC screen only” (Win + P shortcut) Run... Read more
[M1] Editor glitches/freezes or Mac crashes when increasing particle cap...
Reproduction steps:1. Open the user's attached project2. Open "Firework.vfx" VFX graph3. Increase "Rate" and "Capacity" to 99999 Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog