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UI Components OnCursorEnter state is ended when hovering cursor over sma...
How to reproduce:1. Open the attached project "1427736_case.zip"2. Open the "SampleScene" scene and press Play3. Hover the mouse cur... Read more
Highlighter.Highlight does not disappear when the highlighted element di...
How to reproduce:1. Open the attached "case_1379559.zip" project2. Open the "SampleScene" Scene3. Open the HighlighterTest window (B... Read more
Stack overflow crash when in Play mode
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/MainScene'3. Enter Play mode Expected result: Play mode ... Read more
Wireframe mesh flickers when cursor is in Scene view
How to reproduce:1. Open the user-attached “Flicker.zip” project2. Open the “SampleScene” Scene (Assets/Scenes folder)3. Move the mo... Read more
[Android] Specular Highlights have precision issues on devices with Adre...
How to reproduce:1. Open the attached project "PrecisionIssues_repro.zip"2. Open "SampleScene" Scene and add it to the build3. Build... Read more
Crash on __pthread_kill when editing prefabs
Reproduction steps:1. Open the user’s project2. In the Hierarchy window expand Example assets and select Props3. Select the Text Inp... Read more
Crash when opening a Prefab
Reproduction steps: Open the user’s project Open the Test Prefab Change the Scale in the Transform and save it Enter the Play Mode C... Read more
[macOS] memarchive0 error on opening VR template
Steps to reproduce:1. Open Unity Hub2. Download VR Template and open the project3. Observe errors on opening the project Expected: n... Read more
Unity editor crashes when changing GameObject's Layer while in Play Mode
To reproduce:1. Open the project “Cloak and Feather”2. Open the “Test Room” scene3. Enter Play Mode4. Expand the “LowWall” object in... Read more
Rigidbody2D.IsTouching does not return true on collision for its duplica...
Reproduction steps:1. Open the attached “ContactFilterLayerMask.zip“ project2. Open the “SampleScene” scene3. Duplicate the “Square”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask