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Fields are not focused correctly when using UI Builder
Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps:1. Download and open the attached "TestVideo.zip" project2. Build and deploy the project to iOS3. Terminate the a... Read more
"EndLayoutGroup: BeginLayoutGroup must be called first." error is thrown...
How to reproduce:1. Open the user's attached "ExportPackage" project2. Open the "Package Exporter -> Exporter Window" window from... Read more
IEndDragHandler.OnEndDrag is not called when quickly pressing after a dr...
Reproduction steps:1. Open the attached “EndDrag.zip“ project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the left mous... Read more
[HDRP] Unclear error is printed when switched to unsupported Platform
How to reproduce:1. Create a new HDRP project2. Switch the Platform to Android (File > Build Settings... > Android > Switch... Read more
PhysX simulation is not consistent on the same platform with the same input
Reproduction steps:1. Open the user's attached "DeterministicPhysicsBugExport.zip" project2. Open the "TestScene" scene3. Enter the ... Read more
CapsuleCastAll returns a false hit in a specific location of a concave M...
CapsuleCastAll returns a false hit in a specific location of a concave MeshCollider when "Use Fast Midphase" is enabled in the MeshC... Read more
‘Assertion failed’ and ‘ArgumentNullException' when creating a new Mater...
Reproduction steps:1. Open the attached ‘URP2022' project2. Open the ‘SampleScene’3. Observe the ‘Assets/Settings/URP-HighFidelity’ ... Read more
Assigning transform.position can be inaccurate when the transform's pare...
How to reproduce:1. Open the attached Project "PositionDebug.zip" and load Scene "PositionDebug"2. Enter Play Mode3. Observe the Gam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog