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Assertion failed errors "src.serializedFileIndex != -1" and "dst.seriali...
How to reproduce:1. Open a new project2. Observe the Console log Expected result: No errors are thrownActual result: "Assertion fail... Read more
Warnings are logged when entering Play Mode if Particle System is using ...
How to reproduce:1. Open the user attached project2. Enter Play Mode3. Observe the Console window Expected result: No warningsActual... Read more
Custom surface shaders using emissive Standard lighting does not match U...
Reproduction steps:1. Download and open the attached "StandardEmissiveRequiresGammaTag.zip" project2. Open the "main" scene3. Observ... Read more
Editor freezes each time it compiles when it can't connect to Perforce s...
How to reproduce:1. Download the attached project 'My project.zip'2. Enter Play mode Expected result: Editor does not freeze (can co... Read more
Scene icons in the Hierarchy window are pixelated when Display Scale is ...
How to reproduce:1. Open any project2. Open the System Display settings3. Change the Scale value to 125% or more Expected result: Sc... Read more
[UI Toolkit] Style changes applied with USS are overridden when the styl...
How to reproduce:1. Open the attached project "tint repro"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleS... Read more
TextField doesn't accept input when using custom FontAsset
Reproduction steps:1. Open the attached user's project2. Go to the 'Window -> UI Toolkit -> UI Builder'3. Open the 'Assets\UI\... Read more
[HDRP] Indoor scene is over exposed due to clouds if created from HDRP t...
Repro:1) Create a new HDRP template with recent unity version (for example 2022.2.a7). It wont repro if another project is used.2) C... Read more
[HDRP] UX issue with clouds ambient modes in Lighting tab
Repro1) Open HDRP template2) Go to lighting tab3) Look at the drop down property Static Lighting clouds, notice its grayed out even ... Read more
ManagedReferences on a Prefab instance that cannot be applied or reverte...
Reproduction steps:1. Open the attached 'My project' project2. Open the 'scene' Scene3. Observe the 'Placer with override' GameObjec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component