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NullReferenceException' when GameObject with 'NetworkTransform' componen...
Reproduction steps: 1. Open the attached 'NGO-bug-reporting' project 2. Open the 'SampleScene' 3. Enter Play mode 4. Observe the 'Ne... Read more
Crashes reloading assets when attempting to call CommandBuffer.Clear() w...
Reproduction steps: 1. Open the user's attached project 2. Ensure that the 'Assets/Settings/ForwardRenderer' asset has a MacCrashRen... Read more
[HDRP] Low value Specular Occlusion areas are black when Probe Volumes i...
How to reproduce: 1. Open the user-submitted project 2. Open the scene "OutdoorsScene" (Assets/OutdoorsScene.scene) 3. In the Projec... Read more
Object cannot be picked from the Object Picker when calling UnityEngine....
Reproduction steps: 1. Open the user's attached project "Object Picker Issue.zip" 2. Select "ObjectWithCustomInspector" in the Hiera... Read more
Sky becomes completely dark when Emission is changed quickly
Reproduction steps: 1. Open the user's project 2. Open the Game view 3. Select "Directional Light" in the Hierarchy window 4. In the... Read more
[Animation] The ability to change children local scale is intermittent w...
Reproduction steps: 1. Open the user attached project 2. Enter the Play mode 3. Observe the Console logs Expected result: All tests... Read more
Editor crashes when multi-selecting a Prefab that has 64 or less Materia...
Reproduction steps: 1. Open the user attached "My project (69).zip" project 2. In the Project Browser multi-select Prefabs "Cube (1)... Read more
[M1] Player crashes when the project is built twice and the .app file is...
Reproduction steps: 1. Open the attached project 2. Build and run the project 3. Build and run the project again, replacing the .app... Read more
[Android] Mobile Notifications 2.0.0 AndroidJavaException: java.lang.Run...
Reproduction steps: 1. Open the user's sent project from the attached link "Project.zip" 2. Build and Run on an Android device 3. Wa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quest] Pitch Shifter causes audio degradation on Quest 2 devices when sped up
- "GUI Error: Invalid GUILayout" and "NullReferenceException" are thrown when adding Scenes to "Scenes in Baking Set" in Adaptive Probe Volumes
- Inspector window not updating when switching GameObjects in Play Mode while having a VR headset connected
- "UnityException: GetName can only be called from the main thread." erors are thrown when the Shortcuts window is opened and entering Play Mode with a shortcut
- [Android] Light2D visuals stacking over frames when using RenderGraph